Close Foil
An old thought at this point, but once again I’m flabbergasted by how much more value Close Foil has over any other variation of Close Counter/Distant Counter: Ranged natural: Tome, Staff, Bows, Dagger Close Foil adds: Sword, Lance, Axe, Beast (Bow, Dagger overlap) Close Foil coverage: All types except Dragonstone Melee natural: Sword, Lance, Axe,… Continue reading Close Foil